I've started updating some of my old 3D models since I've gotten better at modeling and texturing over the years.
They're no huge differences but they're differences none the less.
Here's Glum Gal's side by side comparison.
The biggest update is her hair, and if you place your cornea against the screen you might even see some fabric detail, it's duper small though (don't hurt yourself). I also made her mask more wooden in textures well.
Next up is Hungry Guy
He didn't need that much improvement since he's as basic as they come. I remodeled his grass skirt from scratch and made it higher poly (less ps1 jaggedy and pointy) And of course the biggest change is his mask everything has more detail now. To the lines separating his teeth to the cranny in his wooden tongue. And of course the wooden texture. I also fixed that weird blocking problem with his elbows and made his arms and body one mesh instead of socketed in like an action figure.
Well that's all for now. I'm also working on a surprise model. I still have plenty to do before it's finished though.