Apparently I forgot to update my drivers, now Blender 4.2's live ray tracing is in my grasp. That means better looking renders.
Here's a side by side comparison.
OLD
NEW
The colors look more vibrant.
Here's the Tribal Guys village in blender 4.2.
In other news I've been texturing my models like crazy. Since I found a free texture resource site called texturecan.org. Here's a few previews.
One of the ones I'm the most proud of is Dr.Toasterhead.
Here's Jet the Silhouette textured I think out of the rest he looks the most realistic.
And here's Mac
I've got a lot of work cut out for me since I have 100+ character models to texture so far. The most challenging ones are Axe Thundercage and Orbo so far since they have lots hair. So far pbr textures don't look very convincing when it comes to hair, I'll have to give them straight up hair or go for something a bit more stylized.