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thepixelizer
Welcome to my cartoon universe inhabited by around 300 characters!
I make comics, 3D renders, and pixel art.
I mostly make action comedy comics.

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Joined on 7/5/22

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I finally got blender 4.2 working

Posted by thepixelizer - October 31st, 2024


Apparently I forgot to update my drivers, now Blender 4.2's live ray tracing is in my grasp. That means better looking renders.

Here's a side by side comparison.

OLD

iu_1294058_11413315.webp

NEW

iu_1294059_11413315.webp

The colors look more vibrant.

Here's the Tribal Guys village in blender 4.2.

iu_1294060_11413315.webp

In other news I've been texturing my models like crazy. Since I found a free texture resource site called texturecan.org. Here's a few previews.

One of the ones I'm the most proud of is Dr.Toasterhead.

iu_1294061_11413315.webp

Here's Jet the Silhouette textured I think out of the rest he looks the most realistic.

iu_1294062_11413315.webp

And here's Mac

iu_1294063_11413315.webp

I've got a lot of work cut out for me since I have 100+ character models to texture so far. The most challenging ones are Axe Thundercage and Orbo so far since they have lots hair. So far pbr textures don't look very convincing when it comes to hair, I'll have to give them straight up hair or go for something a bit more stylized.


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