Shuttle Switcher first started when I was a kid, it was a revolving door comedy starring a new cast in every comic. It was a super long time ago, and I forgot most of them, the only one that I remember vaguely was one that made my mother laugh about a man and his unpredictable talking chicken the setting the moon.
The logo for Shuttle Switcher was originally a satellite, but since I was just a kid I confused a satellite with a shuttle thus was the reason for "Shuttle" in the name, as for switcher it's pretty obvious it switches cast members and stories every issue. The inspiration was from satellite television. An assortment of completely unrelated programs in one block.
I eventually got uninterested and moved on to experiment with several other separate comic series. Lot's of the series were left incomplete and the stories were very experimental.
After a long span of time, unintentionally I amassed a huge library of characters.
Several years later after I went digital I decided to revisit the series, except this time I decided to use my already established characters rather than new ones that I made on the fly.
Then after experiencing the Super Smash Brothers Series, I was inspired to take all of my characters from all of their different stories, and combine them all into one universe. With most series having their own respective planet... thus was the start of my most ambitious project ever Shuttle Switcher Dimensional Disaster!
Shuttle Switcher Dimensional Disaster starred Razz the Robot as the main character. She was a robot from the distant future city named Marbletopia with emotions, she suffered from domestic abuse, societal rejection, and isolation.
Eventually in comic 3 her entire world came to an end as it got eaten up by a black mass spreading throughout the entire universe known only as "the anomaly".
As seen above she was rescued by Milly a character from the Sketch Castle, her design and was heavily inspired by a Newgrounds game series called Thing-Thing by Weasel. Viewer discretion advised.
Milly's from a comic I made called Sketch it was about The Sketch King, he was a doodle that came to life inside of an office supply store. The idea behind Sketch was a group of characters living in paper world that had different abilities based off the office supplies they gathered form the store.
Milly is a polite royal servant of the Sketch King, and a guard when she needed to be. She originally wielded a hand pencil sharpener that she used as a blunt object in battle.
Later in Dimensional Disaster I replaced the sharpener with the Storm Chakrams since a comically oversized plastic pencil sharpener was pretty useless outside of her world.
Later Razz met Toasterhead my first ever character. I redesigned ToasterHead of course and gave her the title of doctor. She was non-figuratively a stick figure with a toaster for a head at the start.
Her design was inspired by a mix of Angelica from Nickelodeon's the Rugrats and the Brave Little Toaster (an obscure full feature indie animated film I rented once.)
She can be very ditsy and forgetful, but is hyper intelligent. She invented the Shuttle-T which she described in the comic above.
The Shuttle-T is a massive flying space bus that has all of the amenities of a ocean liner. It's got an arcade, a theater, a buffet, a gym, bed rooms, and much more.
It can pretty much go anywhere, why?
The Shuttle Switcher Universe is very wild, I'm talking 2d paper worlds, a world that exists inside of a video game console, Razz's world in the far future, several variants of Earth, civilizations that were destroyed centuries ago, to even a house in space with a town of living food in it's fridge.
The Shuttle-T just had to defy all logic to go to such imaginative worlds.
Their plan was to gather as many scientists across the universe as they could to make a think tank to stop or even destroy the anomaly, as not even the bus that could travel through time and different dimensions could out run it forever it followed them everywhere.
The Shuttle Switcher Dimensional Disaster comic unfortunately abruptly ended at issue 63, but Razz met her goal of finding a friend as soon she saved Orbo and invited him onto the bus, his background story was exactly like hers. So they were close.
The massive universe eating anomaly never got solved though. But at least Razz issues were resolved.
The entire series was improvised, it turned out to be quite a success I remembered it got like 1,000,00 or so views in the span of three years on comic fury . com and newgrounds. I took it down though.
Why? One negative remark that made me question my art journey as a whole. After that I shutdown everything and quit art for three months straight. It was like a domino that made all of the other negative reviews I got stand out even more. I deleted, trashed, and got rid of the back ups of everything. All of the those thousands of childhood comics burned in a waste treatment center or shredded by my own hand. I was also at a low point at my life too where I adopted the stunted philosophy "know when to quit".
But by some miracle after three months I somehow still remembered mostly all of my collection of 300 characters, and redrew the catalogue that I threw away for them. After that feat I finally realized that I have a photographic memory.
I didn't even need any of those filthy, wrinkled, moth bitten papers as I remember the mostly all of those comics.
Months later I rebooted Shuttle Switcher Dimensional Disaster in 3D!
I named it Shuttle Switcher Ghost Galaxy and unlike the first one I actually completed it! 64 issues in total.
Since I didn't have computer space to model dozens of worlds for an intergalactic journey the story took place on four new worlds inside of the all new Ghost Galaxy.
It was another tale with the state of the universe at stake. This time it was a villain's fault instead of a force of nature.
Most of the series was wrapped in mystery, Dr.ToasterHead assembled a team of rescues to save the day like in the original comic. As a soon as the endgame started the mystery was all unraveled.
The small planets they were on were actually separate parts of a massive doomsday device hidden in plain sight.
As the title suggested the doomsday solar system was intended to turn every living being in the universe into a ghost. Not as in the deceased and in the dirt. But ethereal untouchable see through, pretty much ghosts through scientific means.
This dastardly plot was planned by a single robot that was once defender of man kind named The Interceptor. The plan was put helped put into action by Chef Pedro Vanessa and his army of bots that he stole and corrupted from all across the universe.
In the end we learned Interceptor wasn't a cold and calculating inhuman monster that he fronted to be, he was hurting.
He created the hive mind virus that corrupted the bots originally as set of strings to puppeteer the hollow shells of the only ones he called family The Dynanic Defenders. They had their sentience removed by his very own leaders, due to their fear of technological change.
Interceptor built the dooms day device to prevent anymore conflict between robots and humans, by putting organic life in a separate phase of existence from robots.
In the end Dr.Toasterhead disarmed his device after he activated it. She forgave him after he nearly ended her life and decided to lend a helping hand. She used her bus to time travel and get his family back. Interceptor shut down the virus and decided to start life a new on the planets that he made accompanied with reunited family. He used the Ghost Galaxy one last time to travel to another dimension to call home.
Just in case you wanted to know what he looks like ... The Interceptor is the big navy blue bot with the green half circle visor and round shoulder armor in the top left as seen in the linked picture above. I can't display him on this blog as I reached the image limit for this post.
I took Shuttle Switcher Ghost Galaxy down as well.
I still only have a small fraction of it left on my computer.
Three characters made their debut in the Dimensional Disaster comic.
Checkers (a fan favorite) Checkers is the most positive, energetic, hopeful, but naive character that I've ever made. The only thing he ever knew about was the game of checkers and the rules of checkers and that's all he needed to be content even in such dire circumstances.
He's the red and white guy in this comic.
Axe is Orbo's best friend his introduction was the most imposing. He infiltrated the Shuttle-T undetected and started taking out crew members one by one from the shadows, he stopped once he stumbled across his friend Orbo who talked the dwindling survivors down from hunting like a monster.
Everyone assumed the crew members where dead because they were glowing spheres that could still talk but they were just imprisoned by Axe's unknown energy cages, he set them free and they all became buddies. A big misunderstanding there.
And Rx Gal, the Tribal Guy's village doctor. She was introduced in the last few comics before I quit. Right after Razz got a friend a new saga on the video game planet Parkour World was in swing. Rx Gal and Hunter Guy were on a conquest to take over new land due to a lack of resources on their island (completely unaware of the limited time their planet had). Milly, Axe, and newest crew member Jumping Jack Mac got in one of the most dazzling and intense battles that I've ever made.
Here's a comic featuring RX Gal.
In conclusion I had a really fun time making the Shuttle Switcher story book iterations. The cast in each of those comics was massive and it was quite a juggling act keeping everyone in character. It was a lot of work but it was really rewarding.
I wouldn't even think twice if I was given the opportunity to start new adventure with the Shuttle-T.
Thanks for reading and bye for now!